企業プロフィール · Communication Services

TKO Group Holdings, Inc.

TKO · 米国株
取引所
米国株
国 / 地域
USA
上場日
2023年9月12日
従業員数
4,000
公式サイト
tkogrp.com
現在値
$182.86
リアルタイム · 2026年7月27日
妥当買付価格
≤ $110
安全マージンの起点
ベイリー成長スコア
47/100
やや弱い
本源的価値 · 3 段階レンジ 現在値 $182.86 リアルタイム · 楽観的シナリオの上限を超過 · 将来の成長を先取り

総合バリュエーションレンジ · 保守的 $80–$110 / 妥当 $110–$150 / 楽観的 $150–$180。$182.86 時点で 楽観的シナリオの上限を超過 · 将来の成長を先取り。

レポート公開時 $205.18(2026年5月30日)

時価総額$345.21億
売上高(TTM)$50.63億
EBITDA$14.4億
純利益率4.47%
ROE6.74%
PER (TTM)67.15
予想PER45.66
PEG1.26
EPS$2.69
配当利回り1.5%
52週レンジ$149.96 – $225.15
アナリスト目標株価$232.58
アナリスト評価4.5 / 5

データ提供:EODHD、報告通貨で表示。参考情報であり、投資助言ではありません。

TKO Group Holdings, Inc. operates as a sports and entertainment company. The company operates through three segments: UFC, WWE and IMG. The UFC segment distributes programming content; ticket sales and site fees associated with the business's global live events; partnerships and marketing; and consumer products licensing agreements of UFC-branded products. The WWE segment consists of media rights fees associated with the distribution of its programming content; ticket sales and site fees associated with the business's global live events; partnerships and marketing; and consumer products licensing agreements of WWE-branded products. The IMG segment specializing in media rights management and sales, multi-channel content production and distribution, brand partnerships, strategic consulting, digital services, and event management. This segment also offers hospitality business, offering ticketing, curated guest experiences, live event production and travel management services. It is also involved in the merchandising of video games, apparel, equipment, trading cards, memorabilia, digital goods, and toys. In addition, the company engages in the sponsorships and advertising business, which offers sale of in-venue and in-broadcast advertising assets, content product integration, and digital impressions. The company was incorporated in 2023 and is based in New York, New York. TKO Group Holdings, Inc. is a subsidiary of WME Group, Inc.

沿革

TKO Group Holdings, Inc. was incorporated in 2023 and is based in New York, New York, formed in September 2023 through the combination of UFC and WWE. The company completed its IPO on 2023-09-12. In February 2025 it added IMG, On Location and PBR, a transaction accounted for as a combination of entities under common control that retrospectively restated prior periods. Following these transactions, TKO operates through three reportable segments: UFC, WWE and IMG, alongside a Corporate and Other category that includes PBR and boxing-related management and promotion. The company is a subsidiary of WME Group, Inc., and Endeavor/Silver Lake-related parties control approximately 63.9% of its combined voting power. It employs roughly 4,000 people.

業界での地位

TKO is a sports and entertainment company whose core assets are the UFC and WWE intellectual properties, monetized through media rights and content distribution, live-event ticketing and hospitality, sponsorship and advertising, and consumer-products licensing. UFC is the leading MMA organization and WWE is a leading professional-wrestling brand; their operations span more than 210 countries and territories with hundreds of events per year. For both UFC and WWE, media rights, production and content revenue account for roughly 60% of segment revenue. The company has secured multiple long-term media-rights agreements with platforms including Netflix, ESPN and Paramount; the UFC-Paramount agreement runs seven years with an average annual value of about USD 1.1 billion, and UFC's partnership with the Abu Dhabi tourism authority has been extended to 2028. Management has cited a long-term media-rights backlog exceeding USD 15 billion. The IMG, On Location and PBR businesses add media-rights management and sales, content production and distribution, brand partnerships, hospitality and event management, and introduce greater event cyclicality tied to major events such as the Olympics and the FIFA World Cup. Competitors include PFL in MMA and AEW in professional wrestling, while the company also competes broadly for audience time, platform budgets and advertising budgets.

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