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Electronic Arts Inc

EA · États-Unis
Industrie
Gaming
Bourse
États-Unis
Pays / Région
USA
Date d'introduction en bourse
26 mars 1990
Effectif
14 600
Site web
www.ea.com
Cours actuel
$209.07
En direct · 27 juillet 2026
Score de croissance Baillie
42/100
Faible
Valeur intrinsèque · Fourchette en trois niveaux Cours actuel $209.07 En direct · Dans la fourchette de valeur intrinsèque optimiste · beaucoup d'anticipations déjà intégrées

Fourchette de valorisation composite · prudent $80–$120 / raisonnable $120–$170 / optimiste $170–$210. À $209.07, Dans la fourchette de valeur intrinsèque optimiste · beaucoup d'anticipations déjà intégrées.

À la publication $201.87 (22 mai 2026)

Capitalisation52,39 Md $US
Chiffre d'affaires (TTM)7,53 Md $US
EBITDA1,48 Md $US
Marge nette11,78 %
ROE13,49 %
PER (TTM)59,56
PER prévisionnel23,98
PEG1,3
BPA3,51 $US
Rendement du dividende0,36 %
Fourchette sur 52 semaines146,39 $US – 209,34 $US
Objectif de cours des analystes205,79 $US
Recommandation des analystes3.7 / 5

Données EODHD, présentées dans la devise de reporting ; à titre indicatif uniquement, ne constitue pas un conseil en investissement.

Electronic Arts Inc. develops, markets, publishes, and delivers games, content, and services for game consoles, PCs, and mobile phones worldwide. It develops and publishes games and experiences across diverse genres, such as sports, racing, first-person shooter, action, role-playing, and simulation; and live services offerings, including extra content and subscription offerings through its global football and American football franchises, such as EA SPORTS College Football and EA SPORTS Madden NFL, as well as based on its IP comprising The Sims, Apex Legends, and Battlefield. The company markets and sells its games and services through digital distribution and retail channels; and directly to mass market retailers, specialty stores, and distribution arrangements. Electronic Arts Inc. was incorporated in 1982 and is headquartered in Redwood City, California.

Historique

Electronic Arts Inc. was incorporated in 1982 and is headquartered in Redwood City, California, with its IPO dated March 26, 1990. The company has grown partly through acquisitions, including the mobile-focused Glu and Playdemic and the racing-game developer Codemasters. In September 2025 the board agreed to sell the company for $210 per share in cash to a consortium, and shareholders approved the transaction on December 22, 2025, with completion still subject to remaining regulatory conditions. Through sustained buybacks, outstanding shares fell from about 280 million in FY2022 to about 251 million in FY2026.

Position dans le secteur

Electronic Arts is a global digital interactive entertainment company that develops, publishes, and delivers games and services across consoles, PCs, and mobile, organized into full-game downloads, packaged goods, live services and other, and subscription/licensing. In FY2026 it generated $7.531 billion in revenue, of which live services and other was $5.383 billion, or about 71%, and it employs 14,600 people. Its key franchises include EA SPORTS FC, Madden NFL, College Football, Apex Legends, Battlefield, and The Sims, while direct sales to Sony and Microsoft accounted for roughly 39% and 16% of FY2026 revenue. Among publicly listed pure-play peers, Take-Two had a market capitalization of about $44.1 billion and Roblox about $32.8 billion.

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