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Electronic Arts Inc

EA · 米国株
業種
Gaming
取引所
米国株
国 / 地域
USA
上場日
1990年3月26日
従業員数
14,600
公式サイト
www.ea.com
現在値
$209.07
リアルタイム · 2026年7月27日
ベイリー成長スコア
42/100
やや弱い
本源的価値 · 3 段階レンジ 現在値 $209.07 リアルタイム · 楽観的な本源的価値レンジ内 · 多くの期待を織り込み済み

総合バリュエーションレンジ · 保守的 $80–$120 / 妥当 $120–$170 / 楽観的 $170–$210。$209.07 時点で 楽観的な本源的価値レンジ内 · 多くの期待を織り込み済み。

レポート公開時 $201.87(2026年5月22日)

時価総額$523.95億
売上高(TTM)$75.31億
EBITDA$14.85億
純利益率11.78%
ROE13.49%
PER (TTM)59.56
予想PER23.98
PEG1.3
EPS$3.51
配当利回り0.36%
52週レンジ$146.39 – $209.34
アナリスト目標株価$205.79
アナリスト評価3.7 / 5

データ提供:EODHD、報告通貨で表示。参考情報であり、投資助言ではありません。

Electronic Arts Inc. develops, markets, publishes, and delivers games, content, and services for game consoles, PCs, and mobile phones worldwide. It develops and publishes games and experiences across diverse genres, such as sports, racing, first-person shooter, action, role-playing, and simulation; and live services offerings, including extra content and subscription offerings through its global football and American football franchises, such as EA SPORTS College Football and EA SPORTS Madden NFL, as well as based on its IP comprising The Sims, Apex Legends, and Battlefield. The company markets and sells its games and services through digital distribution and retail channels; and directly to mass market retailers, specialty stores, and distribution arrangements. Electronic Arts Inc. was incorporated in 1982 and is headquartered in Redwood City, California.

沿革

Electronic Arts Inc. was incorporated in 1982 and is headquartered in Redwood City, California, with its IPO dated March 26, 1990. The company has grown partly through acquisitions, including the mobile-focused Glu and Playdemic and the racing-game developer Codemasters. In September 2025 the board agreed to sell the company for $210 per share in cash to a consortium, and shareholders approved the transaction on December 22, 2025, with completion still subject to remaining regulatory conditions. Through sustained buybacks, outstanding shares fell from about 280 million in FY2022 to about 251 million in FY2026.

業界での地位

Electronic Arts is a global digital interactive entertainment company that develops, publishes, and delivers games and services across consoles, PCs, and mobile, organized into full-game downloads, packaged goods, live services and other, and subscription/licensing. In FY2026 it generated $7.531 billion in revenue, of which live services and other was $5.383 billion, or about 71%, and it employs 14,600 people. Its key franchises include EA SPORTS FC, Madden NFL, College Football, Apex Legends, Battlefield, and The Sims, while direct sales to Sony and Microsoft accounted for roughly 39% and 16% of FY2026 revenue. Among publicly listed pure-play peers, Take-Two had a market capitalization of about $44.1 billion and Roblox about $32.8 billion.

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